Sunday, November 6, 2011
Wednesday, October 26, 2011
Hardened Edition Stuff for MW3
This time around, their won't be a prestige edition, but the hardened edition looks really good! It has all kinds of stuff, like founder status for COD elite, all the dlc, a character costume for xbox, custom disk art, 100 page military booklet, and a custom metal case! Can't wait to get it! I will probably post a video of the unboxing!
MW3 Launch Trailer
Here is the new launch trailer. Looks really good!
Tuesday, August 2, 2011
MW3 Perks!
Some of the new perks in MW3, **Spoiler Alert**
Perks:
Perk Set 1:
Covert
Feature I: The first feature to the Perk Covert stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location.
Feature II: The second feature to Covert allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you.
Feature III: The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.
Recon
Feature I: The main feature to the Perk Recon allows you to gain killstreak rewards with one less kill than normally required. This is the traditional feature to Hardline in the last two games.
Feature II: You can now switch your airdrops one time for a chance to get a better reward by double tapping the Square (ps3) or the X (xbox). In addition you can also capture enemy airdrops faster. And finally you can detect when a hostile has booby trapped an airdrop.
Feature III: The final feature is slightly more complicated. Lets say an enemy calls in an airstrike, well on your screen you will see a long red line showing exactly where the airstrike is going to hit, this is also shown on your minimap. The same goes for when an enemy calls in a helicopter, you will be able to see exactly where they called it in to. Overall this Perk is mainly for players who want to benefit with their team and on their own depending on which features they choose to act on.
Specialist
Feature I: The main feature to this Perk allows you to move faster similarly to Lightweight from previous games. Not much else to say about this.
Feature II: The second feature to Specialist allows you to run for a longer duration much like Marathon from previous games. Again, not much else to say on the second feature to Specialist.
Feature III: The third and final feature of Specialist allows you to walk crouched or prone faster.
Scavenger
Feature I: Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades.
Feature II: The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies.
Feature III: HAVENT DECIDED.
Perk Set 2:
Sleight of Hand
Feature I: The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it.
Feature II: The second feature to Sleight of Hand gives you the ability to ADS faster.
Feature III: The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.
Reflexes
Feature I: The main feature of Reflexes allows you to use your knife a lot quicker.
Feature II: The second feature to Reflexes grants you less flinch when shot at.
Feature III: The final feature to Reflexes allows you to crouch/prone/stand up a lot quicker.
Sharpshooter
Feature I: The main feature of this Perk doesnt reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesnt decrease recoil, thats what Grip is for.
Feature II: The second feature to Sharpshooter increases your hip fire accuracy.
Feature III: The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.
Bling
Feature I: Allows you to equip three attachments to your primary weapon (default being 2).
Feature II: The second feature to Bling allows you to equip two attachments on your secondary (default being 1).
Feature III: The final feature to Bling allows you to equip two pieces of equipment.
NOTE: This Perk cannot be combined with a Grenade Launcher, and normally Grenade Launchers take up two attachments.
Weapon Master
Feature I: The first feature to Weapon Master replaces your secondary with another primary weapon.
Feature II: The second feature allows you to drop no weapon on death.
Feature III: The third and final feature allows you to equip a pistol of your choice along side.
Perk Set 3:
Bandoiler
Feature I: This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant.
Feature II: The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades.
Feature III: The third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.
Tactician
Feature I: Allows you to take no falling damage.
Feature II: You can throw grenades quicker and farther.
Feature III: The final feature to Tactician allows you to reset the fuse on grenades when throwing them back.
Infiltrator
Feature I: Your footsteps are silent.
Feature II: Enemy equipment no longer affects you unless its a proximity explosive.
Feature III: Your knifing, defusing, reloading and etc is now silent.
Engineer
Feature I: You can see enemy equipment through walls.
Feature II: You can now booby trap enemy airdrops and you can hack enemy equipment.
Feature III: Finally, you can defuse the bomb quicker in bomb based game modes.
Navigator
Feature I: Enemies who have shown on the radar now last longer before fading, in addition it also shows the direction enemies are facing.
Feature II: You are no longer affected by Counter UAVs.
Feature III: Finally, enemies close to you will get their radar slowly jammed, the closer they get.
Perks:
Perk Set 1:
Covert
Feature I: The first feature to the Perk Covert stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location.
Feature II: The second feature to Covert allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you.
Feature III: The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.
Recon
Feature I: The main feature to the Perk Recon allows you to gain killstreak rewards with one less kill than normally required. This is the traditional feature to Hardline in the last two games.
Feature II: You can now switch your airdrops one time for a chance to get a better reward by double tapping the Square (ps3) or the X (xbox). In addition you can also capture enemy airdrops faster. And finally you can detect when a hostile has booby trapped an airdrop.
Feature III: The final feature is slightly more complicated. Lets say an enemy calls in an airstrike, well on your screen you will see a long red line showing exactly where the airstrike is going to hit, this is also shown on your minimap. The same goes for when an enemy calls in a helicopter, you will be able to see exactly where they called it in to. Overall this Perk is mainly for players who want to benefit with their team and on their own depending on which features they choose to act on.
Specialist
Feature I: The main feature to this Perk allows you to move faster similarly to Lightweight from previous games. Not much else to say about this.
Feature II: The second feature to Specialist allows you to run for a longer duration much like Marathon from previous games. Again, not much else to say on the second feature to Specialist.
Feature III: The third and final feature of Specialist allows you to walk crouched or prone faster.
Scavenger
Feature I: Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades.
Feature II: The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies.
Feature III: HAVENT DECIDED.
Perk Set 2:
Sleight of Hand
Feature I: The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it.
Feature II: The second feature to Sleight of Hand gives you the ability to ADS faster.
Feature III: The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.
Reflexes
Feature I: The main feature of Reflexes allows you to use your knife a lot quicker.
Feature II: The second feature to Reflexes grants you less flinch when shot at.
Feature III: The final feature to Reflexes allows you to crouch/prone/stand up a lot quicker.
Sharpshooter
Feature I: The main feature of this Perk doesnt reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesnt decrease recoil, thats what Grip is for.
Feature II: The second feature to Sharpshooter increases your hip fire accuracy.
Feature III: The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.
Bling
Feature I: Allows you to equip three attachments to your primary weapon (default being 2).
Feature II: The second feature to Bling allows you to equip two attachments on your secondary (default being 1).
Feature III: The final feature to Bling allows you to equip two pieces of equipment.
NOTE: This Perk cannot be combined with a Grenade Launcher, and normally Grenade Launchers take up two attachments.
Weapon Master
Feature I: The first feature to Weapon Master replaces your secondary with another primary weapon.
Feature II: The second feature allows you to drop no weapon on death.
Feature III: The third and final feature allows you to equip a pistol of your choice along side.
Perk Set 3:
Bandoiler
Feature I: This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant.
Feature II: The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades.
Feature III: The third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.
Tactician
Feature I: Allows you to take no falling damage.
Feature II: You can throw grenades quicker and farther.
Feature III: The final feature to Tactician allows you to reset the fuse on grenades when throwing them back.
Infiltrator
Feature I: Your footsteps are silent.
Feature II: Enemy equipment no longer affects you unless its a proximity explosive.
Feature III: Your knifing, defusing, reloading and etc is now silent.
Engineer
Feature I: You can see enemy equipment through walls.
Feature II: You can now booby trap enemy airdrops and you can hack enemy equipment.
Feature III: Finally, you can defuse the bomb quicker in bomb based game modes.
Navigator
Feature I: Enemies who have shown on the radar now last longer before fading, in addition it also shows the direction enemies are facing.
Feature II: You are no longer affected by Counter UAVs.
Feature III: Finally, enemies close to you will get their radar slowly jammed, the closer they get.
Wednesday, May 25, 2011
New Modern Warfare 3 Release Video out!
The sequel to MW2 is finally out! Looks like the Russians took the airport really hard!
On youtube, you can also find the teasers for Germany, England, America, and France at these links:
And here is the sight to get the latest info on the release: MW3
Monday, May 2, 2011
All new Videos for Black Ops DLC 2 Map Pack (Coming out tomorrow!!!)
Can't wait to play these tomorrow!
Wednesday, April 27, 2011
Escalation Map Pack Pics
I found this video on youtube of hacked pictures of the new maps from PSN!
All the Zombie recordings in one place!
If you didn't know, in each zombie map in World at War and the map Ascension have recordings from the people who created the Zombies, namely the group of scientists name 9-35. The recordings have been converted into text, and stored in the computer terminal in the black ops start screen. To get to them, you have to go to the terminal and type in "RLOGIN DREAMLAND" when prompted for a username, type in "VBUSH", and for a password type in "MAJESTIC1" Then type in "DIR". It will then show all the files for this person. To see the files, type in "CAT", then the file name. Some of the files are labeled with names that are from zombie maps. When you open them, you will see the text of all the recordings, and then you can see the real story of ... NAZI ZOMBIES!!!!
All New Black Ops Escalation Map Pack: May 3rd!
The All-new second map pack is coming out for xbox 360 on May 3rd. It looks like it has 4 all new multiplayer maps called Zoo, Hotel, Convoy, and Stockpile, plus another zombie map called "Call of the Dead" Seems pretty cool to me. It will probably be 1200 Microsoft points, or $15.
Saturday, April 2, 2011
Entire team killed by tomahawk in S+D
Crazy kill by a tomahawk
(xJBx)Justing Bieber gets sniped, while talking on the phone...
I caught this photo of a kid with the gamertag of (xJBx)Justin Bieber getting sniped while talking on the phone... I LIKE!!!
He he he....
He he he....
Labels:
and get kills,
black ops,
call of duty,
call of duty black ops,
cod:6,
cod6,
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hahaha,
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lol,
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phone,
sniped killed,
talking
Saturday, January 29, 2011
All-New Black Ops "First Strike" map pack
Looks pretty cool, especially the lunar lander, around the 00:49 second mark in Zombie mode. And did I see monkey zombies?
I like the look of the map Berlin Wall, with the tower with all the Gatling turrets. >:)
pow!!!
Bang!!!
Boom!!!
I like the look of the map Berlin Wall, with the tower with all the Gatling turrets. >:)
pow!!!
Bang!!!
Boom!!!
Labels:
black ops,
call of duty,
call of duty black ops,
First strike,
nazi,
nazi zombies,
zombies
Monday, January 24, 2011
Best way to survive in Nazi Zombies (Black Ops)
In this post, the map talked about will be Kino der Toten.
In round one, pump 6 pistol rounds into each zombie, and then knife them. this is a good strategy in the first few levels, because you can get a lot of points, and the zombies arn't that hard. If the zombies tear down a barricade, only reapir four slats, because if you repair any more, you won't get any points.
In round two, you are able to pump 7 pistol rounds into each zombie, otherwise, it takes two knifes, or 8 shots. In this round you can repair up to nine slats, so let a few zombies in to get the points.
In round three, try to have all the barracades repaired. you have to shoot the zombies a bunch of times to kill them with the pistol. If you want to have an easier job, buy the olympia shotgun. If their are too many for you, open one of the doors, (bottom left, and top right) and continue to the next place. if you take the top floor door, be sure to buy either the PM-63, or continue on to the next room to buy the stakeout. In multiplayer, you shouldn't change rooms until you have gotten past the first hellhound level.
In round 5, the hellhounds come. be sure to get a strong weapon, and get in a corner. If your in multiplayer, get in a corner with everyone grouped together. just keep rotating in a circle, so no one dies.
When you get to the theater, grab the claymores, and camp in their until you're almost overwhelmed, then turn on the power. When you do this, the curtains open, and all the machines turn on. if there arn't very many zombies, go down and buy either the Jugger-nog, or the bowie knife. When you do that, go into the area you started in, and activate the teleporter. then run back to the theater, by either going directly to it, or going around it all the long way.
A word of warning:when you tun on the power, gas zombies start apearing. when you kill them, they burst, and release nova 6 gas
In round one, pump 6 pistol rounds into each zombie, and then knife them. this is a good strategy in the first few levels, because you can get a lot of points, and the zombies arn't that hard. If the zombies tear down a barricade, only reapir four slats, because if you repair any more, you won't get any points.
In round two, you are able to pump 7 pistol rounds into each zombie, otherwise, it takes two knifes, or 8 shots. In this round you can repair up to nine slats, so let a few zombies in to get the points.
In round three, try to have all the barracades repaired. you have to shoot the zombies a bunch of times to kill them with the pistol. If you want to have an easier job, buy the olympia shotgun. If their are too many for you, open one of the doors, (bottom left, and top right) and continue to the next place. if you take the top floor door, be sure to buy either the PM-63, or continue on to the next room to buy the stakeout. In multiplayer, you shouldn't change rooms until you have gotten past the first hellhound level.
In round 5, the hellhounds come. be sure to get a strong weapon, and get in a corner. If your in multiplayer, get in a corner with everyone grouped together. just keep rotating in a circle, so no one dies.
When you get to the theater, grab the claymores, and camp in their until you're almost overwhelmed, then turn on the power. When you do this, the curtains open, and all the machines turn on. if there arn't very many zombies, go down and buy either the Jugger-nog, or the bowie knife. When you do that, go into the area you started in, and activate the teleporter. then run back to the theater, by either going directly to it, or going around it all the long way.
A word of warning:when you tun on the power, gas zombies start apearing. when you kill them, they burst, and release nova 6 gas
Sunday, January 23, 2011
How a Valkyre missle works.
First, you get it by either getting a 7 kill streak, or getting lucky with a care package. When you activate it, you call in a package, and grab the launcher. When you launch it, enemies are shown in red squares, as you can see. try and go for one!
Labels:
black ops,
call of duty,
call of duty black ops
Wednesday, January 19, 2011
Gotten all the maps yet?
To get all the multiplayer, and zombie maps, you should get the guide, shown at the left. plus. i get some of the proceeds. :)
<~~
<~~
Saturday, January 15, 2011
Can you name this spot?
If you can name this map, you can get a free black ops t-shirt if you comment the maps name before anyone else.
Labels:
black ops,
call of duty,
call of duty black ops
Firing range Crossbow stick
I bet this guy was pretty angry. :)
Labels:
black ops,
call of duty,
call of duty black ops
Thursday, January 13, 2011
Firing range hiding/sniping spot
God to defend different objectives in modes. just watch your back. ;)
Labels:
black ops,
call of duty,
call of duty black ops
Sunday, January 9, 2011
Awesome Havana sniping spot
Good for domination, or headquarters. just have to watch out for people trying to get revenge.
Labels:
black ops,
call of duty,
call of duty black ops
Saturday, January 8, 2011
S+D Noob Tube
Can't believe he didn't see me! :)
Labels:
black ops,
call of duty,
call of duty black ops
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